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Olivier Cousinou
hillrunner


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June 2004

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22 March 2008

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Red mountains

May 2008


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A Terragen 2 render. I used the very last Tech Preview release, which is multithreaded, so rendertimes are much better now on a multicore. Here is a very simple image, the goal was to make a stylish landscape, almost minimalistic. Terrain is a procedural one, made with alpine fractal shader, which gives great and realistic results. Some low density cumulus, sand materials, micro-scale displacements, and that's all. I hope you'll like it, thanks for all comments.
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